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    Characters(Humans)

    Quanstella - VRchat avatar

    Published from : 2024/07/18 01:42:30

    Product Details

    **Original 3D Model "Quanstella"** This is a Unity Humanoid format avatar set up for VRChat. It can also be used for video streaming, video production, and game integration. Please note that it is not compatible with the Quest version of VRChat. The VRM version will be added later. **Basic Specifications** - Avatar Rank: Very Poor - Compatible with VRChatCreatorCompanion VRChatSDK3.0 - Comes with a base model - Supports full-body tracking and lip-sync - Facial expression control through hand signs - Facial expression control via Exmenu (49 preset types set) - Includes original AFK motion - Shape keys for Perfect Sync included We have modified and implemented the Custom Animator Controllers for VRChat distributed by ヒグマのねぐら - Custom Animator Controllers for VRChat: https://booth.pm/ja/items/4424448 **Avatar Specifications** - Contents: - Setup Unitypackage - FBX file - Texture png - Texture PSD Future additions: - PSD file for modifications - VRM file - Avatar Rank: Very Poor - Polygon count: 92,932 (including base body) - Number of materials: 8 - Texture Memory: 25.62 MB - Shape Key Specifications: - For expressions: 179 - For lip-sync: 15 - For expression creation: 81 - For Perfect Sync: 44 (no eyeLookin/Lookout as they are not used) - For MMD compatibility: 39 - For base body adjustment: 41 - Includes shape keys for changing chest size and preventing clipping during clothing changes - Pre-set expressions: 49 types - Shader used: lilToon ver 1.7.2 [https://lilxyzw.booth.pm/items/3087170](https://lilxyzw.booth.pm/items/3087170) - Supported versions: - Unity: Unity 2022.3.22.f1 - VRChat SDK - Base: 3.6.1 - VRChat SDK - Avatars: 3.6.1 - VRM ver. UniVRM Ver 0.99.4 **Other Information** This shop's avatar "Shikkumo" shares the same base model. However, it does not share the same base model as "Daizuchan." **Installation Instructions** 1. Install the official VRChatCreatorCompanion (VCC) from VRChat and create a Unity project for avatars. 2. Import liltoon created by lilLab into the project. [https://booth.pm/ja/items/3087170](https://booth.pm/ja/items/3087170) 3. Import the UnityPackage included with this model data. 4. Load Quanstella.scene in the Asset/moyashi4747/Quanstella directory. 5. Upload the avatar from the ShowControlPanel tab in VRChatSDK. **Other Information** - Creator: moyashichan - Contact: Please contact via the Booth messaging function or the following: - X (formerly Twitter): https://twitter.com/moyashichan4747 - Discord: moyashichan We also have a Discord server for support and communication. Feel free to join. https://discord.com/invite/XYnme7gD53 Recommended hashtag: Please use #Quanstella to post your photos. Version Version 1.00 (2024/7/18) First release Version 1.02 (2024/7/27) Update: Added VRM version. Fixed missing texture on the telescope fixed parts. Adjusted the weight of the skirt. Slightly modified the shape of the coat hem to reduce clipping with the skirt. Version 1.03 2024/8/15 Update Fixed an issue where some hair polygons were overlapping. Corrected the texture of the toenails that was partially overlapping with the skin of the feet. Version 1.04 2024/9/28 Update Replaced the existing Constraints with VRC Constraints and re-setup the model. Fixed an issue in the VRM version where the sleeve physics would not return to its original position after excessive movement.

    Terms of Use

    By starting to use this model, you are deemed to have agreed to the terms of use. These terms use the VN3 license template created by Hiroko Ashiyama (@hiorko_TB). https://drive.google.com/file/d/1QtqXKQlzCFpAx8RgBSs0uiqMOTC9TwxZ/view?usp=drive_link