It is a set of normal version data and Quest version data. Caution The prefab included in this file is for VRCSDK3.0. If you use VRCSDK2.0, please assemble from where you put FBX. How to use Import the Unity Package file in the folder Unity If you put Prefab in Hierarchy, the model will be displayed. [Description Swords and cannons have shape keys. The large shears are boned. Standard version BBX-6PC Polygon count: 38,243 Number of meshes: 1 Number of materials: 1 Sword Polygons: 2,434 Number of meshes: 1 Number of materials: 1 Texture For main body 1 main, 1 emission 3 unintegrated materials For sword 1 main, 1 emission 3 united materials Notes The tip of the sword can be extended and retracted with the shape key. The cannon barrel can be extended and retracted with the shape key. The non-armed version is included in the package. Quest version BBX-6Quest Polygon count: 7,496 Mesh count: 1 Number of materials: 1 Textures 1 main, 1 emission, 3 unintegrated 1 main, 1 emission, 3 unintegrated materials Notes The sword is integrated in the body. It appears with 0 shapekey and can be stored with 100 shapekey. The cannon barrel can be extended and retracted with the shapekey. A non-armed version is included in the package. The non version has about 1000 more polygons than the medium version. Translated with www.DeepL.com/Translator (free version)
Terms of Use This is a sale of the right to use the subject content. Permitted items Modification of model data or content Use in any media. →Use in games, images, videos, distribution, etc. Placement in the world as an object Prohibited items Making the model data itself available to third parties. →Use of the model data for avatar pedestal →Redistribution of this model data. Falsifying the identity of the author →Falsification of authorship Any act that interferes with the sale by the author. Translated with www.DeepL.com/Translator (free version)
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