*Caution The prefab included in this file is for VRCSDK3.0. If you use VRCSDK2.0, please assemble from the place where you put FBX. How to use Import the Unity Package file in the folder with Unity. Put the Prefab into the Hierarchy, and the model will be displayed. Contents Normal Edition Main unit (BCM-G-11) Number of polygons: 30,300 Number of meshes : 1 Number of materials : 1 Textures For main body 1 main, 1 emission 4 unintegrated materials Remarks Cannon and shoulder armor can be removed with the shape key. Visor can be removed with the shape key. Armor on arms can change mode with shape key Quest version Main unit (BCM-G-11Quest) Number of polygons: 14,945 Number of meshes : 1 Number of materials : 1 Texture For main body 1 main, 1 emission 4 unintegrated texture materials Remarks. Cannon and shoulder armor can be removed with shape key Visor can be removed with shape key Armor on arms can change mode with shape key. Beam is moved by shape keys and bones Particles are not included
Terms of Use This is a sale of the right to use the subject content. Permitted items Modification of model data and contents Use in any media →Use in games, images, videos, distribution, etc. ・Placement in the world as an object Prohibited items Use of model data itself in a state where it can be used by a third party →Use for avatar pedestals →Redistribution of this model data Misrepresentation of authorship →Claims to be the author Acts that impede sales by the author
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