3D model created by blender. A UnityPackage for VRChat is included in the package. Since it is verypoor in Quest, a lightweight version is attached. Please use the lightweight version. The lightweight version has bits omitted. The VRM version is not implemented because I don't think it makes much sense functionally, but if you need it, please let me know. The turret can be raised and lowered from the Ex menu. You can also fire the tool. Bits can be turned on and off, and peanuts and soybeans can be fired. We have set them as peanuts and soybeans respectively, but they can be unified by replacing them. We do not have them available at this time, but if there is a request, we will attach the replacement and a manual for the replacement. Also, the bit positions are fixed. They cannot be moved. The firing is set to "toggle" so if you turn it on, it will fire endlessly. Please consider the load on the surroundings before firing. Please contact me if you have any questions. I used to throw peanuts for Setsubun because my mother is from Hokkaido and I myself am from Chiba prefecture, but it seems soybeans are more common. Which was it? I still feel uncomfortable throwing soybeans. Come to think of it, soybeans were thrown in Chiba, too. This time, the bit is fixed and there is one soybean and one peanut, which is slightly inconvenient, but this is the result of considering the avatar rank and load. We may add these elements in a future update. I may use them for other avatars. Oh, the caterpillar part is a blessing roll. There are a lot of them these days. I've never eaten them, though.
Commercial use is allowed. R-18 and R-18G expressions are allowed. If it is possible. You can use it in Youtube distribution, etc. Redistribution is not allowed. For more information, please refer to the following link. https://drive.google.com/drive/folders/1KLUxHMhVoZoy2XiFzPnUTR1cwN1bEKS8?usp=sharing
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