3D model created by blender. Trial world: https://vrchat.com/home/world/wrld_cbf14ad2-04da-4191-9e7e-0b84a92d87a2 A UnityPackage for VRChat is included in the package. It is Quest compliant, so you can use it as is with the prescribed upload method. There is also a VRM version, but the gimmick is not implemented. This version can be used with VRM-enabled services such as Cluster and Virtualcast. Due to shader reasons, the appearance is slightly different from that for VRChat. You can turn on/off the sit judgment, adjust the surface, and reverse the orientation from the Ex menu. If you have any questions, please contact us. I made this while remembering the computer room, and I definitely play with chairs. Of course they run and play with the chairs, but they also fall backwards by accident, using only the casters on the back side. I don't think that's really suitable. I mean, isn't it very comfortable to sit on an office chair facing the opposite way? I wonder when we stopped doing that. Maybe I should buy a chair that can do that.
Terms of Use Commercial use is permitted. R-18 and R-18G expressions are allowed. If it is possible. You can use it in Youtube distribution, etc. Redistribution is not allowed. Modification is not a problem. Credit notation Notation is optional, but it would be greatly appreciated if you could write it somewhere.
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