This is the metal part of the key chain. Since DynamicBone and PhysBone preconfigured prefab is included, you can make key rings of various items by simply inserting your favorite items directly under the designated bone. The silver is using STANDARD shader and the gold is using liltoon. Please import the liltoon shader before use if necessary. https://booth.pm/ja/items/3087170 Contents Unitypackage FBX Materials Prefab Textures for matcap Textures for matcap use "Glossy Matcap". https://booth.pm/ja/items/3550823
JP https://drive.google.com/file/d/1fUW2vRjUc1JC_7iq7vhRgwvOjeguHjNA/view?usp=sharing EN https://drive.google.com/file/d/1GNH00UbRcJLc4gzZKx1roPRRgOzCgHYH/view?usp=sharing KO https://drive.google.com/file/d/10QSzOeUbQfSkU3_5aMnA-DXD0qIRXIOV/view?usp=sharing 中文 https://drive.google.com/file/d/1fYiCWFlDHj1bHRg22VhQpIQylreveGpk/view?usp=sharing
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