◆ Detailed information ◆ ■ Character model Number of triangular polygons: 25387 ◆ Product details ◆ ・ Character model FBX ・ A set of textures (atlased) -Avater 3.0 setup data unitypackage ・ VRM data * The body model is not included. * Lip sync not supported ◆ About cre-p_Aoi.unitypackage (VRC Avater3.0 setup data) ◆ ■ Introduction method 1: Create an empty project with ""Unity 2019.4.29f1"". ↓ 2: Download VRCSDK3.0 Avatars from the official page Asetts → Import Package → Import by Custom Package or D & D ↓ 3: Import Dynamic Bone (paid assets) from Unity Asset Store (If there is no Dynamic Bone, the set up shaking object will work) ↓ 4: Import the VRC Avater 3.0 set up unity package. ↓ 5: Double-click the sample scene under the ""Aoi"" folder to open it. ■ Shaking things For swaying objects such as hair and scarves, we have set up with Dynamic Bone, a paid asset sold at the Unity Asset Store. Before installing ""cre-p_Aoi.unitypackage"", please purchase it from the asset store and import it into the project. If DynamicBone is not imported, the shaking object will not work. ■ Shader The look is set up with ""Unity-chan Toon Shader Ver.2.0.7"", and the shader is included in the cre-p_Aoi.unity package. Twice The shader license is based on ""UCL 2.0"".