◆ Detailed information ◆ ■ Character model Number of triangular polygons: 25387 ◆ Product details ◆ ・ Character model FBX ・ A set of textures (atlased) -Avater 3.0 setup data unitypackage ・ VRM data * The body model is not included. * Lip sync not supported ◆ About cre-p_Aoi.unitypackage (VRC Avater3.0 setup data) ◆ ■ Introduction method 1: Create an empty project with ""Unity 2019.4.29f1"". ↓ 2: Download VRCSDK3.0 Avatars from the official page Asetts → Import Package → Import by Custom Package or D & D ↓ 3: Import Dynamic Bone (paid assets) from Unity Asset Store (If there is no Dynamic Bone, the set up shaking object will work) ↓ 4: Import the VRC Avater 3.0 set up unity package. ↓ 5: Double-click the sample scene under the ""Aoi"" folder to open it. ■ Shaking things For swaying objects such as hair and scarves, we have set up with Dynamic Bone, a paid asset sold at the Unity Asset Store. Before installing ""cre-p_Aoi.unitypackage"", please purchase it from the asset store and import it into the project. If DynamicBone is not imported, the shaking object will not work. ■ Shader The look is set up with ""Unity-chan Toon Shader Ver.2.0.7"", and the shader is included in the cre-p_Aoi.unity package. Twice The shader license is based on ""UCL 2.0"".
【Terms of Use】 This model is released under UV license. This model allows the following actions based on Individual terms in addition to the Basic Terms. ・Personal Commercial Use ・Corporate Commercial Use ・Distribution of Derivative Works ・For Adults, Sexual Expressions Use ・For Adults, Violence Expressions Use For the full text of the rules, please refer to the following URL. https://uv-license.com/en/license?utf8=%E2%9C%93&pcu=true&ccu=true&ddw=true&seu=true&veu=true
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