Note The prefab included in this file is for VRCSDK3.0. If you are using VRCSDK2.0, please assemble from where you put FBX. How to use Import the Unity Package file in the folder into Unity. If you put Prefab in Hierarchy, the model will be displayed. [Description Normal version Main unit(BCX-8) Polygon count: 46,570 Number of meshes: 1 Number of materials: 1 Weapon (BCSwoud2) Number of polygons △: 2,874 Number of meshes: 1 Number of materials: 1 Texture For main body Main 1 piece, Emission 1 piece 3 unintegrated materials For weapon 1 main, 1 emission 3 unintegrated materials Remarks Chest armor deploys with shape key Weapon's blade extends and retracts with the shape key Quest version Body(BCX-8) Polygons △: 14,995 Mesh count: 1 Number of materials: 1 Texture For main body Main 1 sheet, Emission 1 sheet 3 unintegrated materials Remarks Chest armor deploys with shape key Weapons and beams are built into the main body. Weapons appear and change modes with the shape key. Beams are animated using shape keys and bones. Translated with www.DeepL.com/Translator (free version)
This is the sale of the right to use the subject content. Permitted items Modification of model data and contents Use in any media →Use in games, images, videos, distribution, etc. Placement in the world as an object Prohibited items Make the model data itself available to third parties. →Redistribution of this model data →Redistribution of this model data. Redistribution of this model data →Falsifying the author Acts that interfere with sales by the author. Translated with www.DeepL.com/Translator (free version)
¥1,800
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