・Avatar for VRChat and 3D model for VRM are packed. ・Number of polygons △ 53470 polygon ・Number of meshes 3 ・Number of material slots 3 ・Number of bones 92 ・Dynamic Bone already set (purchased separately) ・Lip sync set ・Override (facial expression difference) has been set ◇ ◆ Contents ◆ ◇ [3D model for VRChat] ・Since it contains bones (hair) for shaking objects, it can be shaken using Unity's paid assets (Dynamic Bone). * Dynamic Bone is already set unity package file (for VRChat) [3D model for VRM] ・VRM file ◇ ◆ What I used ◆ ◇ Arktoon-Shaders This shader is published on Github under the MIT License. ▼ BOOTH distribution location https://booth.pm/ja/items/1027997 ◇ ◆ Inquiries ◆ ◇ It would be greatly appreciated if you could contact us via BOOTH message or Twitter. * Twitter is relatively quick to respond. ・If you have any problems or want to improve in this way Please send a message to @ KAWORU196939. https://twitter.com/KAWORU196939
・It is prohibited to allow anyone other than the purchaser to freely use [Minamizuki Siska], such as VRchat's avatar pedestal. ・It is possible for commercial use. It can be used for games, video works, video distribution, etc. ・Modifications and modifications are possible. You are free to modify the data attached to this model data. ・Available for R-18 content. ・Available for R-18G content. ・The creator is not responsible for any damage caused by using this model.
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