About the shader This is a Skybox shader that blends three types of Cubemap according to the RGB value of RenderTexture. How to use The sample scene (assuming VRChat) includes a sample that takes 5 seconds to switch Cubemaps when interacting with it. The sample scene uses AllSkyFree, so you need to import it beforehand. If you don't use the sample scene, place skybox.mat in the scene's Skybox and Ratio.prefab on the scene. Please create an Animator to change the color of the Quad in Ratio.prefab and use it. If you have any problems, please contact us at Twitter : @aoi3192. For AllSkyFree, please delete AllSkyFree_Menu.cs in the folder. It will cause an error during build and will not be built properly. Translated with www.DeepL.com/Translator (free version)
Zlib License Copyright (c) 2020 AoiKamishiro This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution.
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