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    Ornaments(Costumes)
    Parent Product

    【VRoid Texture】Halloween Nightmare Dress Set 【AccessoryFBX】

    Published from : 2020/10/23 06:36:40

    Product Details

    A dress set texture that can be worn on VRoid models and an accessory FBX set. I made it with the theme of Halloween. Would you like to accompany the VR community and distribution? --------- Dress coordination texture set ・ Dress texture 3 patterns Select [One Piece Half Sleeve] in VRoid Studio and import the texture. Please adjust the parameters by referring to "sample1.png" in the DL folder. ・ Drawers texture (black) Simple drawers to prevent panchira. Select Pants (no creases) and import the texture. ・ Higth Heels texture 2 patterns Select Shoes (One Piece)] and import the texture. Socks (with an angle) are recommended for [the shape of the toes]. ・ Garter stocking texture A simple texture of spider print stockings. Select Edit Body and import the texture. --------- FBX accessory set [Hat] ・ Hat.fbx ・ 2 types of textures ・ UV development Vertex / 719 surface / 728 triangular surface / 1404 object 1 [Wing] ・ Wing.fbx ・ Texture (common with wing-hairpiece) ・ UV development (common with wing-hairpiece) Vertex / 322 face / 398 triangular face / 652 object 1 [Wing-hair piece] ・ Wing-hairpiece.fbx ・ Texture (common with wing) ・ UV development (common with wing) Vertex / 322 face / 398 triangular face / 652 object 1 [Tuno] ・ Tuno.fbx ・ 2 types of textures ・ UV development Vertex / 482 face / 482 delta face / 956 object 1 [Kabotya-piece] ・ Kabotya-piece.fbx ·texture ・ UV development Vertex / 310 Face / 366 Triangular Face / 616 Object 1 [Sippo] ・ Sippo.fbx * Texture and UV development are not included. Please adjust with your favorite material. Vertex / 53 face / 57 delta face / 102 object 1 [Candy] ・ Candy.fbx ・ 2 types of textures ・ UV development Vertex / 91 face / 94 deltahedron / 178 object 1 When wearing it on a VRoid model, I think it is quick to output the model to a VRM file and import it into Unity. Please adjust the material shader settings and size adjustment to your liking. [VRM / Mtoon] is recommended for the material shader.

    Terms of Use

    〇Editing / modifying texture color change, retouch, rewrite, partial deletion, etc. 〇 Modifications and extraction editing for wearing on models not made by VRoid 〇Editing / modification such as model mesh editing and bone addition 〇 Wearing in videos such as personal distribution and monetized channels (I would appreciate it if you could give me credit) 〇Posting of wearing photos on SNS and other sites, promotion, etc. × Redistributing and selling the inclusions in this package × Distribute and sell models and textures that have been modified or used as bases. × Distributing and selling models with inclusions without permission △ Please contact us for activities worn by Vtubers and characters belonging to companies.