It's a cat with a sickle, Bakeneko-chan. VRChat assumption It only supports avatar 2.0 users. Full tracking is also supported, but the appropriateness is very low. How to install it Before importing unityfile, you need to import the following items. Dynamic bone UnityChan Toon Shader version 2.0.7.5 was released. The latest version of VRCSDKavatar2.0 The procedure for this release Importing bakenekoUnityfile into Unity ↓ Place bakeneko2(prefab asset) in the hierarchy (if your avatar is pink at this stage, the shader deployment has failed) ↓ Open the Show control panel from the VRChat SDK ↓ Build & publish ↓ Add an avatarname, check the box at the bottom of the page, then Upload Specifications, etc. Total polygon count: 5022, Body 4706 + Kama 316 performance:Good Height of viewposition:0.98(small) Dynamicbone makes the tail and fireball shake. If you don't need the shaking and if you don't have Dynamicbone, you can use it. Please delete the Dynamicbone setting under bakeneko2 in Hierarchy. ■Covenant. You can change the color of your avatar. We don't have the rights to the original avatars, but we do have the rights to use them. ・We use EmoteSwitch V3 from Door of Fury. https://gend-vrchat.booth.pm/items/1242826 ... Translated with www.DeepL.com/Translator (free version)
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