A Silk Hat for VRChat avatar decoration. Of course, it can also be used for other applications than VRC. You don't need to contact me for commercial use, but I'd be happy to have it! The low model is 1184 and the high model is 2688 polygons. There are also shape keys set to change the length, so you can easily change the length to your liking. ◆Contents◆ ・Silk_Hat.unitypackage ・Silk_Hat_TX.psd ・Silk_Hat.fbx ・Silk_Hat_Black_RedRibbon.png ・Silk_Hat_Black_WhiteRibbon.png ・Silk_Hat_Red.png ・Silk_Hat_White_BlackRibbon.png ・Silk_Hat_White_BlueRibbon.png ・Silk_Hat_White_RedRibbon.png ◆How to use◆ This model uses Arktoon-Shaders and is bundled with unitypackage. You can import [Silk_Hat.unitypackage] into any unity project as it is. After that, drag and drop the Prefab Asset in the [Silk_Hat] file in the project tab and the Asset folder to the Hierarchy tab. You can also adjust the length by changing the value of the BlendShape named [Shrink] in the Skinned Mesh Renderer component in the [Inspector]. Also, when changing the coloring, assign any texture to the material in the [Parts] file. Arktoon-Shaders[ https://booth.pm/ja/items/1027997 ] If you have any problems or questions, please contact me below. [Twitter] https://twitter.com/Cookie8383
【Terms of Use】 This model is released under UV license. This model allows the following actions based on Individual terms in addition to the Basic Terms. ・Personal Commercial Use ・Corporate Commercial Use ・For Adults, Sexual Expressions Use ・For Adults, Violence Expressions Use For the full text of the rules, please refer to the following URL. https://uv-license.com/en/license?utf8=%E2%9C%93&pcu=true&ccu=true&seu=true&veu=true Enactment date: April 25, 2020
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