This is the original 3D model. It is assumed to be used in ・VRChat ・VRM ・MMD. You can see it from various angles on the VRoid Hub. →https://hub.vroid.com/characters/3259030331328407779/models/4679119232489587104 2020.04.22 Updated Terms of Service. ------------------------------------------------------- 【Original 3D Model】 TYPE-A 【Version】 1.10 【Created by】 Denko 【Sales page】 BOOTH(https://denko-ch.booth.pm/items/1976892) Vketβ(https://www.v-market.work/ec/shops/739/detail/) ※Please read and understand the terms of use before purchasing. By purchasing, you are agreeing to the terms and conditions. 【Enclosed contents】 ・Unitypackage(unity data ver.2019.4.31f1) ・fbx files (two types of files are included, one with a body and one without a body) ・VRM file (available for VRM compatible applications) ・blend file (data for blender) ・Texture files (.png and .psd for modification are available) ・readme 【VRChat model introduction procedure】 ①Import the following in advance. ・VRCSDK3(Set up on 2022.05.04.17.47) ②Import type-a.unitypackage. ③ Place type-a_VRC.prefab in the hierarchy and upload it. ※"lilToon" is used in this model. Shader is enclosed with this model. 【Lip Sync and Facial Interference】 If you switch facial expressions while the mouth is moving during lip-sync, it may interfere with the lip-sync and cause the mouth to collapse. I apologize for the inconvenience, but this is a specification, so please take your own countermeasures, such as closing the mouth before switching expressions. 【About PhysBone】 It is not set up for you or others to touch or grab. Please make your own settings if you wish to do so. 【Terms of Use】 ・The copyright of "TYPE-A" (hereinafter referred to as "this model") is held by Denko, the creator, and belongs to Denko regardless of whether it has been modified or not. ・This Agreement is subject to change without notice, and in the event of such change, the most recent version will be applied. The latest terms and conditions can be found on the BOOTH sales page. →(https://denko-ch.booth.pm/items/1976892) ・The credit notation and the contact with the production using this model are optional, but I would be happy if you do. ・Permission to use the site for commercial purposes (including monetization of videos). However, please contact us in advance if you are a corporation. ・We allow use of R-18 and R-18G, but we ask for consideration and separation of residence. ●Prohibited ・Use for the purpose of offending public order and morals, political use, religious use, or slander. ・Redistribution (including modified models) ※The pedestal function of VRChat is also prohibited. ●About model modification ・You are permitted to modify this model at your own risk. ・If you want to use other models for modification, please comply with the terms of use of the other models. ●About textures ・If your VRC model does not use UTS2, we recommend you to replace it with 2. ●About the MMD model ・The quasi-standard bone is already set. ・If you use it in conjunction with a motion or stage, please comply with the terms and conditions of each. ・By using AlphaEye (https://www.nicovideo.jp/watch/sm13836646) of Beamman P, it is possible to make the eyes and eyebrows be drawn in front (StencilOut can be hidden and AlphaMask.fx can be applied to StencilMask and StencilMask_emotion). 【Disclaimer】 The creator will not be held responsible for any trouble that may occur due to the use of this model. 【Update History】 2020.04.18 ver1.0 was released. 2020.04.21 ver1.01 fix deformation of hand by shape key (VRC/VRM/PMX) Add a handsign (VRC) Change the key corresponding to the expression (VRC) Updated Terms of Use 2020.04.28 ver1.02 Minor fixes for shape keys. Add automatic blinking (VRC) Prevents interference between facial expressions, blinking, and lip syncing (Reference → https://booth.pm/ja/items/1532584)(VRC) Added materials (eyebrows and eyes can be drawn in front of the image)(VRC/MMD) Adding an elemental 2020.05.08 ver1.03 The license of the VRM file was corrected to be commercially available (other files are the same as 1.02). 2022.05.15 ver1.10 Avatars3.0/PhysBone compatible Change shader to lilToon and adjust springbone/material fixes (can now produce shadows similar to UTS) (VRM) -------------------------------------------------------............................................................................................................................................................ Denko (representative of the Den_Channel) twitter @denko_ch mail denkomatsunouchi@gmail.com If you have any questions, please contact us via twitter or email. Translated with www.DeepL.com/Translator (free version)
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