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Vket Store: Discover assets tailored for the virtual space

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    Ornaments(Accessories)

    【3D Model】Leather bag【2Way】

    Published from : 2024/06/14 15:37:32

    Product Details

    This 3D model is a unisex leather bag for men and women that can be easily adapted to a wide range of avatars. It can be used in a 2-way backpack/handbag configuration. The backpack type can be made to fit the avatar to some extent by changing the position of the belt bone. Product Details 【Variations】 🟦Color variations Total 12 + 3 colors 🟦Pattern variations: 2 types in total (plain/checkered) 🟦Shape variations: 2 types in total (backpack/handbag type) 🟦Can change bag thickness 🟦Ribbon on the side can be removed 🟦Adjustable belt part with bone setting  However, we do not guarantee that it will work with all avatars. Model Information 🟦VCC compatible 🟦Unity2022 setup 【Specifications】 🟦Unity2022 set up 🟦File format: fbx 🟦Textures: 6 (PNG)  Base color, normal map, AO, matcap, mask (roughness, metallic) 🟦Texture size: 128-2048px (optimized per texture) 🟦Number of polygons: △6434 🟦Number of materials: 1 🟦Blended shapes: 3  (bag thickness, ribbon thickness, with ribbon) 🟦Shader: liltoon https://lilxyzw.booth.pm/items/3087170 ⚠Please import the above shaders beforehand before importing this product Unity package. 🟦Others: The belt has bones in it, so it can be positioned to fit the avatar to some extent. ⚠We do not guarantee that it can be adapted to all avatars. 🟦Source data: FBX and PNG only Tips for installation Backpack type 1) Place a Prefab on the avatar's torso (Chest, etc.) and adjust its position so that it becomes a child of the bones around the avatar's torso. 2) If the avatar's body shape and belt are out of alignment, the left and right belt adjustment bones are stored in the child of Bagbelt_root, BagBelt02_L/R BagBelt03_L/R Adjust the position and rotation of the bones of BagBelt02_L/R BagBelt03_L/R In the verification, adjustment was basically completed with the above two, but if necessary, move the other bones as well. *Because the belt may penetrate when both arms are thrust forward, it can be prevented if the belt is placed inside of the shoulder bones. Update 06/14/2024 v1.1 is now available ------------------------------------------------------------------------------------------- Reference link ⚠The links are in no way affiliated with this store. We have used the following avatars as part of the thumbnails as image models for use. 🟦薄荷 /Produced by mio3io https://booth.pm/ja/items/2215270 🟦碼希-まき- /Produced by ひゅうがなつみかん https://booth.pm/ja/items/3162696 🟦Peke /Produced by QuQu https://sonovr.booth.pm/items/3686641 We have included some of the following textures as Matcap materials. 🟦りきゅーちゃんちのmatcap ver2 https://booth.pm/ja/items/1993833 Thumbnail font 🟦Koruri https://koruri.github.io/ *** Translated with www.DeepL.com/Translator (free version) ***

    Terms of Use

    VN3 license (https://www.vn3.org/). Please be sure to check it out. By purchasing, you agree to the Terms of Use. The following license also applies to gifts. ⚠Please note that due to the nature of downloadable products, returns, refunds, etc. are not possible. 【polySphere利用規約(アイテム共通)】 🟦[日本語] https://x.gd/Item_JP 🟦[English] https://x.gd/Item_EN 🟦[中文]  https://x.gd/Item_ZH 🟦[한국어] https://x.gd/Item_KO *If the meaning differs depending on the translation, the Japanese license will be followed. We have only tested it with Unity and VRChat, but you can use it with other platforms, game production, etc. (but we do not guarantee that it will work).