This is an original 3D model of a rabbit beastman about 140cm tall. Ears and tail parts for modification are also included, so it can be a mouse (tiger), dog, fox (wolf) or something like that depending on the combination. The "unity package" is included for easy setup. Shader "lilToon1.7.2" is used for initial settings. We recommend a shader that can display the back side of the image. ■Assuming operation in the VCC VRC_AvatarSDK_3.0 environment. Assuming settings in unity2022 environment. It is also possible to run in unity2019, but there is a possibility that some physbone components may fall out when importing. In that case, please reconfigure the components. If you get a Mipmap error, just press the AutoFix button. Please read the description and terms of use (URL or free LD) before purchasing. For additional information or problems, please check and feedback on Twitter [https://twitter.com/Aw_ritsushitA]. [Contents file] usa-usa_package.zip Textures (.png .psd) Model data(.fbx) Items for modification (.fbx .png .psd) Unity package file License + Explanation memo (.txt) u-sa_u-sa_VRM.zip VRM file(.vrm) License(.pdf) [Specifications] Full tracking support (Tracking support) Blink Lip-sync Shaking by physbone Body Triangular polygons: 64,706 Number of materials: 6 Mesh objects: 17 Shader: lilToon 1.7.2 (distribution settings) Bone structure: for unity Humanoid Shape keys for facial expressions: approx. 80 (including left and right patterns) VRM format Format: VRM0.0 Polygon count: 56,664 Mesh: 6 Mesh: 6 Figures on Vroid Hub Translated with DeepL.com (free version)
【License】 The [うーさゆーさ (u-sa u-sa)] is licensed under the VN3 License (https://www.vn3.org/). [vn3license_en] https://drive.google.com/file/d/1GfN0hxfRS9JatRceT1wMpTyB4FioYw35/view?usp=drive_link [vn3license_ko] https://drive.google.com/file/d/1zO1D53dBaKKjtE3M6CcQcCJwCZ8QDybq/view?usp=drive_link [vn3license_zh] https://drive.google.com/file/d/1b-cyQWJwSOlt26k2x1-82lbkJLIWpoWA/view?usp=drive_link ---------------------------------------- [Shader License] This work uses lilToon 1.7.2 . For more information about shader licenses, please refer to [https://lilxyzw.github.io/lilToon/#/]
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