Memory Dream Rail is a photo/image displaying shader, showing images on frame rail. It’s a geometry shader, which means it takes existing mesh triangles to create the photo rail. It allows to efficiently display large numbers of photos (there theoretically no limit, 16 spreadsheets as much as can fit in specific resolution), using single draw call per single rail (but take more VRAM in exchange as all photos need to be in memory). Shader features a lot of fading effects, as well supports flipbook animation and stereoscopic images (3D Images). Because it is a shader, it also allows to put entire galleries in a single avatar as well with proper scripting be used in UI systems.
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