The following is the translated text using a translation site. [Description] It is an octopus. It also lip-syncs. In addition, it is designed to be used in VRChat. It is set to work with Humanoid. Of course, you can also use it with other avatars. ***Note*** The limbs of Humanoid are controlled by RotationConstraint. A preconfigured prefab is included in the package. If there is no Constraint setting, the limbs will not move. [Contents] -Unity package -A set of textures -Humanoid version fbx -Generic version fbx(without Humanoid bone) -Terms of use.txt Before deploying Unitypackage VRCSDK and Unity-chan Toon Shader 2.0 / UTS2 Ver.2.0.7 https://unity-chan.com/download/releaseNote.php?id=UTS2_0 before deploying. This model is also compatible with Dynamic Bone. If you have it, please import it beforehand. https://assetstore.unity.com/packages/tools/animation/dynamic-bone-16743?locale=ja-JP *VRChatSDK and If you have Dynamic Bone, please import it in advance. If you don't have Dynamic Bone, please use it. [Model Details] Name: Octopus Number of polygons: 24344 Number of Materials: 1 Supported shaders (PC version only): UTS2 (Unity-chan Toon Shader 2.0) Other: Lip-sync support. Full tracking support. Translated with www.DeepL.com/Translator (free version)
【Terms of Use】 This model is released under UV license. This model allows the following actions based on Individual terms in addition to the Basic Terms. ・Personal Commercial Use ・Corporate Commercial Use ・For Adults, Sexual Expressions Use ・For Adults, Violence Expressions Use This data has the following special notes. ・Exceptions to be placed as objects in the public world, etc. will be allowed. ・Permission is granted to use it in tools other than VRC and other applications. For the full text of the rules, please refer to the following URL. https://uv-license.com/en/license?utf8=%E2%9C%93&pcu=true&ccu=true&seu=true&veu=true&remarks=true
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