If you are using VRCSDK2 -> DasaTchan2.0 If you use VRCSDK3 -> DasaTchan3.0 If you want to use VRCSDK3→DasaTchan3.0, please import DasaTchan3.0. [Updated information] ---------------------- 2020/12/04 V3.2 Fixed the problem that the pen position on the character panel was misaligned between PC and Quest. Nov. 29, 2020 V3.1 Corrected the eye movement settings on the Avatars 3.0 side for both the PC and Quest versions. Aug. 14, 2020 V2.0 & V3.0 Added high-poly model for PC (about -28,000) and various pre-fabs. As for VRM data, only low-poly version is already set up. (Equivalent to v1.4) A new version for Avatars 3.0 has been added. Added support for Avatars 3.0. (DasaTchan 3.0) Both PC and Quest versions are now Medium. Along with this, the t-shirt change gimmick and the mute board have been moved to the action menu. May 30, 2020 500 yen discount during the cross market only! 2020/04/29 During Vket4 only, save 500 yen! 2020/03/26 V1.41 VRM files included (model data is the same as in 1.4) Support for displaying VRM models on the preview screen (for BOOTH) The VRM model will look slightly different from the one on VRChat due to the VRM shaders. March 18, 2020 v1.4 Fixed sideways hair being stuck in the body. Fixed the interference of lip sync and facial expressions Reduced visual differences between Quest and PC versions Fixed a problem with the Dynamicbone setting of the PC version. This time, import the entire Unity package and update the FBX, Pre-fab, textures and materials. 2020/03/16 v1.3 Fixed weight skipping at the top of the hair. 2020/03/11 v1.2 Corrected the weight around the back when the upper body is facing down --------------------------- Although this is a 3D model designed to be used with VRChat, there is no problem if you use it with other content. If you do so, please do so at your own risk. Unity Package Contents Pre-fab data set up (for Quest and PC) FBX data Textures and Materials Animation files UTS2 is set up as a shader for the PC. Although included in the package, it is recommended to install the latest version beforehand. In addition, (as of 2020/03/08) the t-shirt design change gimmick is not reflected in the mirror and camera, but the changes are reflected in the mirror and camera from other people's point of view. →This has been resolved in Unity 2018. Yay. [Single Element] Low Poly Element (based on Raywar Rabbit) https://booth.pm/ja/items/1434325 Thank you, TAISA Kobo. I can't guarantee the compatibility with other outfits based on the body, because I removed or altered some meshes. Also, according to the Terms of Use, you may not reuse the body part of the model for other models. (However, you can modify it.) The creator is not responsible for any damage caused by the use of this model. You are free to modify the model, but at your own risk. The modified model also belongs to the following. The modified models also belong to the following The copyright is not transferred or destroyed. This is the first time I've ever seen this model in a video game. Please contact me on Twitter @nyantelinside. This avatar is licensed under a UV license. For more information about the UV license, please refer to the following URL https://uv-license.com/ja Translated with www.DeepL.com/Translator (free version)
Foundation terms of the UV license 1. Definition of terms 1.1 Avatar: Refers to a character with a unique name, look, and appearance designed by the copyright holder. Personality settings may be included. 1.2 Assets: Digital data such as characters, accessories and costumes available on your computer. 1.3 These Models, etc.: Refers to the 3D Models and assets related to such 3D Models that are subject to these Terms. 1.4 The copyright holder: A person who owns the copyright to the Models. 1.5 This License: Refers to the basic terms and individual terms of the UV License established for the Models and Others by the Copyright Holder. 1.6 User. Refers to the person who downloaded the Model(s). 1.7 Derivative Works: Refers to works created by adapting the Model or Derivative Works. 2 Establishment of user's consent By using the Models, you are deemed to have understood and agreed to all the terms and conditions of this license. 3. Permitted Purposes and Conditions for Modification of Derivative Works 3.1 By adopting the UV license for the Models, etc., the copyright holder grants a worldwide, free of charge, non-renewable, non-exclusive license to use and adapt the Models, etc. (e.g., to customize the Models, etc. to create a derivative work) for the purpose of allowing users to express their individuality. Licensed usage actions are set forth in the following paragraphs. 3.2 The User may request a third party (hereinafter referred to as the "Contractor") to modify a UV-licensed creation, provided that such modification is done for a fee. However, it is not permitted to commission such modifications for a fee. In this case, you must present this license to the Commisioner in advance and have him/her agree to abide by it. The consignor shall use the Model, etc. only for the purpose of modifying the Model, etc., and the user shall make the consignor guarantee to delete the Model, etc. and the data of the derivative work completely after the delivery of the derivative work data by the consignor, and not to use it for personal use. Prohibition of acts that interfere with the rights of the copyright holder If the method of use of the Models, etc. purchased or downloaded by the user interferes with the benefits that the copyright holder now has or could have obtained in the future, or interferes with the distribution, renewal, or suspension of publication of the Models, etc. by the copyright holder, the act in question shall be prohibited. In addition, the user shall not allow any third party who obtains the Model(s) or its derivative works through the user to engage in such acts. Permission to modify and reuse parts within the scope of the User's personal non-commercial use Modification of the Model and appropriation of parts within the scope of the User's personal non-commercial use shall be included in the scope of the license. The "user's personal non-commercial use" shall mean any method of use in which no profit is generated for the user by using the Model and its parts. Indication of Copyright Holder's Name and Avatar Name The user must indicate the name of the copyright holder and the name of the Model when using or selling the Models and Derivative Works. However, this does not apply if there is no part to be described, or if it is difficult to describe due to technical reasons such as data structure. Any use of the Model, unless otherwise specified, is prohibited in advance. 7.1 Personal commercial use by the User, unless otherwise noted, is not permitted, and where permitted by the copyright holder, is specified in the individual terms. 7.2 Distribution and sale of the Model and derivative works are not permitted, except as otherwise permitted under separate terms. 7.3 When distributing or selling the Model and derivative works, no data (mesh, bone, texture, weight information, etc.) contained in the Model may be diverted, except as otherwise permitted under separate terms and conditions. 7.4 Corporate users are not allowed to use the Model except as permitted under separate terms. 7.5 Political or religious use is not permitted, unless otherwise permitted under separate terms and conditions. 7.6 Use of adult content is not permitted, except with the exception of cases where it is explicitly stated in the separate terms and conditions. Prohibited uses without exception 8.1 No use for criminal acts or anti-social expressions. 8.2 You may not use the data for any act or purpose that is offensive to public order and morals or for any expression that defames a third party. 8.3 It is not allowed to disguise the data of this model as the user's own work. 9. Dealing with Violations of the UV License 9.1 If the user violates the UV license, all licenses are automatically terminated and the copyright holder may, at any time, suspend or delete the use of the Models and Derivative Works in question. 9.2 If the user violates the rights of the copyright holder, whether intentionally or negligently, the copyright holder may make a claim for damages against the user for violation of the UV license. 9.3 The user shall be responsible for taking measures against unauthorized use of the copyrighted material, including ripping, at his or her own risk. Change in the Terms 10.1 The UV license from which this license is provided is subject to change due to the ever-changing uses of models in virtual spaces and the diversity of ways of handling models in accordance with avatar culture and personalities. This license is always subject to the latest underlying terms and individual 10.2 clauses listed on the web of the UV license. 10.3 This Agreement may be changed, deleted or added to from time to time in accordance with the preceding paragraph. In that case, the updated terms and conditions will be posted on the relevant Web site with their content, revision date and version. Individual Terms of UV License 1. Personal Commercial Use Permit (Personal Commercial Use) PCU 1.1 Permission is granted for any activity that is primarily based on the Model or its derivative works and generates revenue for the User. 1.2 Monetization of derivative works of the Models and Derivative Works is permitted under this section. 2.2 Monetization of derivative works is permitted under this Article, provided that both the creator and the client of the derivative work are users of the Models. 2. For Adults, Sexual Expressions Use SEU Permits adult use of the Models themselves or their derivative works for sexual expression. Translated with www.DeepL.com/Translator (free version)