■ Product overview It is an avatar assuming the specifications of VRChat. The unity package is included so you can easily install it. Many shape keys and hair bones are available. It supports eye tracking and full tracking. ■Details Iron Joe Iron Joe coat wearing version The default shader is Unity-Chan Toon Shader 2.0. ■ How to use ☆ It is recommended to import the latest version of VRC SDK into the Unity project in advance. ☆ Dynamic Bone is set as a premise, so it is recommended to prepare in advance if possible. Import IRONJOE.unitypackage. Sample scenes are installed by default in the Scene folder. You can upload by "VRCSDK" → "Show Build Control Panel" → "Build & Publish". ■ Update history 2020/04/22: v1.0-Now on sale 2020/04/26: v1.1-Fixed some weights ■ Contact Niello Kurogane booth https://niello.booth.pm/ Home page https://niellochannel.wixsite.com/ojousama Twitter @Niello_virtual If you have any questions, comments or requests, please feel free to contact us.
■ Disclaimer We are not responsible for any damage caused by the use of this data. ■ Prohibited matters ・ Redistribution or reprint of this data is prohibited. -Prohibiting acts that falsify the author of this data is prohibited. ・ No nuisance or insult to others using this data is prohibited. ・ Use for religious or political purposes is prohibited. ■ Permissions ・ Modification ・ Uploading an avatar or world using this data on VRChat ・ Uploading this model to the public place in the form of video, still image, etc. ・ Use for commercial purposes (video distribution, game production, etc.) The above terms are subject to change without notice.
¥4,500
¥0
¥4,500
¥0~1,500
¥5,000
¥2,000