Vket Store: Discover assets tailored for the virtual space
Vket Store: Discover assets tailored for the virtual space

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    Published from : 2020/04/24 19:10:56

    Product Details

    * Use translation site * Please be sure to read the explanation and terms of use described below. Please read this data before purchasing, and make sure that you have read this before purchasing. ■■■ About data contents ■■■ This data is "Unity-chan toon shader v2.0.7" using. DL can be done here. https://github.com/unity3d-jp/UnityChanToonShaderVer2_Project ◆◆◆ About Dynamic Bone ◆◆◆ Since this data has already been set up with Dynamic Bone, Please import it to Unity beforehand. * Variation of various Dynamic Bones and collision settings are You may adjust it to your preference. * Dynamic Bone is a paid asset, so introduction is optional. Please note that hair will not shake if you do not import. [Model folder] "Yuru-Kaku's Yuru-Fuwa Meme-san" It becomes the model data (.blend / .fbx) of. I am making with Blender. Please note that compatibility with other software cannot be guaranteed. [Tex folder] Each texture data is stored. [Melemelesan_v1.00.unitypackage] Package data that has already been set up such as model / texture data, DynamicBone settings, Unity-chan toon shader v2.0.7 settings. [Terms of Service.txt] Please be sure to check the terms of use before using this data. ~ About each blend shape ~ ・ Rip sync for VRChat ... 15 types ・ Blend shape for facial expression ... 34 types ・ Emotional blend shape ... 9 types ■■■ Terms of Use ■■■ By purchasing this data, you agree to the Terms of Use. You can change these Terms of Use at any time. In addition, the latest version of these Terms of Use shall take effect. [About copyright] The copyright of this data and the modified data is It belongs to the creator's "45 °". [About the scope of use] With or without modification, we permit the following uses of this data. ・ Use as an avatar for VRChat, etc. ・ Video distribution such as youtuber ・ Game and animation production. ・ Commercial use is possible within the above usage range. We do not limit monetization. [About modification] You can freely modify this data. [R-18 / R-18G expression] There is no particular limitation, but it is limited to use within the scope of law. ‥ [Prohibited matters] The following uses / acts using this data are prohibited regardless of whether or not they are modified. ①Activities such as avatar pedestal that allow anyone other than the purchaser to freely use this data. ② Secondary distribution (redistribution) and sale of this data and all data contained in this data. ③ Using this data for slander, politics and religious activities. ■■■ Disclaimer ■■■ Please use this data at your own risk. By using this data, you will be able to The creator (45 °) does not take any responsibility. By using this data, you can deal with troubles, losses, and damages that users give to others. The data user is responsible for the responsibility and compensation, and the creator (45 °) takes no responsibility. Updates and sales may be suspended without notice. In this agreement, if translation causes a difference with other languages, The Japanese Terms of Use shall apply. ■■■ Update history ■■■ 2020/04/26 -Release of version 1.01- Fix lip sync. Correction of emotion parts that do not follow (such as stars). Fixed lip sync while sitting. Added texture psd file. 2020/04/24 -Release of version 1.00- Enactment date: September 06, 2019 If you have any other problems such as terms of use or model defects Please send a direct message to "@ diagonal45angle".

    Terms of Use

    【Terms of Use】 This model is released under UV license. This model allows the following actions based on Individual terms in addition to the Basic Terms. ・Personal Commercial Use ・Corporate Commercial Use ・Distribution of Derivative Works ・For Adults, Sexual Expressions Use ・For Adults, Violence Expressions Use For the full text of the rules, please refer to the following URL. https://uv-license.com/en/license?utf8=%E2%9C%93&pcu=true&ccu=true&ddw=true&seu=true&veu=true