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    Ornaments(Accessories)

    The Master Complication II Realtime OSC Watch v4 system for VRChat 3.0. avatars VRCFury

    Published from : 2024/11/19 03:01:08

    Product Details

    This timepiece is a fully functioning watch for VRChat 3.0 avatars that shows real time. It shows hours and minutes plus has the Celestial function, the Chronograph Function and a Perpetual Calendar. The Celestial function The Celestial function shows the current visible real-life stars above in you real time. It is synced automatically with the provided OSC app and will always show accurate positions. The Chronograph function The Chronograph is essentially a stopwatch on your wrist. You can operate it pushing a single button in your avatar menu : 1st push - The chronograph starts counting 2nd push - The chronograph stops 3nd push - The chronograph resets What is the chronograph good for ? - You can use this to time any event - You can also use this as a local time display (the time you have spent in the current world). The Perpetual Calendar function The Perpetual Calendar will display: - Day - Month - Year - Day of the week VRCFury installation You can install the watch easily using VRCFury. Just drag and drop any of the prefabs you like onto your avatar and put anywhere you need in the hierarchy (I recommend left elbow or right elbow) Manual installation is still possible, if advanced users want to install it manually. The Design The dial is designed with a blue matcap. You can change the colour if you wish with a hue shift. The case is nicely polished gold or white gold material. You can choose between two colours (or hue shift your own !) The strap has a texture with a normal map, imitating real leather look. How it is only 2 materials, and only 3 parameters while displaying so many indications ? (A bit of a technical explanation) This watch utilises the maximum potential of the Poiyomi shader and uses my OSC Parameter Sync system. It uses 4 UVs, 4 Decals, 3 Matcaps on the main material. The other material is used for the month indication - I ran out of space on the first material. The OSC Sync parameter system is used to send data onto the avatar one after another using the same float for value and int as an indexing number. The FX Layer of the avatar then copies the float to the right float used for display localy in your FX layer. Specs - 2 materials (Fully customisable !) - 1 Skinned Mesh Renderer - 1 Integer, 1 Float, 1 Boolean - 4,860 Polygons - 9 Bones Poiyomi Shader used : 8.1.167 The Master Complication 2 Realtime Watch v4: - Shows real time - hours, minutes - Displays celestial stars - shows current visible stars above you - Has a chronograph function - Shows day, month, day of the week and year. It is a perpetual calendar that will work untill 2036 - Super easy installation - Video tutorial included - Fully automatic OSC app that syncs time provided - Requires only one int, one float and one boolean in your avatar parameters - 4.860 Polygons, 1 Skinned Mesh Renderer - 2 Materials - Operated by it's own armature with only 9 bones - Fully customisable - offers solid foundation for your creative freedom - Clean, organised package The watch is currently NOT compatible for Quest avatars, due to VRChat not allowing parent or other constraints and OSC apps not being able to be run on Quest. If this changes, I will definitely make a Quest compatible timepiece. However if you put this on your PC and also the Quest version of your avatar and play on PC, your Quest friends will be able to see it (they will see your time on it) Terms of service - This products requires knowledge in Unity and VRChat avatar making, please do not buy if you do not know how to work with avatars. - Any redistribution, commercial and noncommercial of this prefab is prohibited, unless you purchase the commercial license. With the commercial license you can put this on your finished avatar for sale and include the OSC app with the avatar package. - If used commercially, please credit me on your product page of your finished avatar for sale. - No installation on public avatars is allowed. I do not bear responsibility if VRChat breaks something through changes in the SDK or changes in the game itself. Since this is a digital product, there are no refunds. If you have an issue, please contact me and I will assist you with resolving it.

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