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    Characters(Machines & Robots)

    Avatar for VRChat GP-33RS-NT002 VCC VRM

    Published from : 2023/07/03 23:03:59

    Product Details

    The set includes pre-configured scenes and various models and textures of "GP-33RS-NT002 (GP)" in the unitypackage. A set of pre-configured scenes, various models and textures are included. Download VCC from VRChat official website https://vrchat.com/home/download Create a project for avatar Add GestureManager from ManageProject. (If you have already installed it, this process is not necessary.) Download and import the necessary assets and shaders for the avatar. Download and import the necessary assets and shaders for your avatar. Free] lilToon https://booth.pm/ja/items/3087170 Mecha Bullet Effects for VRC https://booth.pm/ja/items/3562410 Finally, import the UnityPackage for this avatar. ----------------------------------------------------------------------------------------------------- Avatar Basic Information Status: VeryPoor Polygon count: 60710 Uploaded size: 57.69MB ----------------------------------------------------------------------------------------------------- ◆Details of contents VRChat_Avatar_17_GP-33RS-NT002_ReadMe.txt Product image Pre-configured avatar scene Avatar_17_GP-33RS-NT002.unity Simply double-click to open the scene and upload it. (If you cannot open the scene by double-clicking, please right-click and use Open.) Model data Avatar_17_GP-33RS-NT002.fbx (Fbx output from metasequoia4) Material data  TF_Beam Avatar_17_GP-33RS-NT002 Avatar_17_GP_Armor Avatar_17_GP_ArmorGlass Avatar_17_GP_EyeGlass dummy Weapon_Blade Weapon_Gatling -Texture Png format with the same name as the above material There are also mask images for base, normal, and element. ----------------------------------------------------------------------------------------------------- ◆Animator & settings file for VRChatAvatar3.0 Idle motion and hand signs already overwritten with your own vrc_AvatarV3ActionLayer_GP vrc_AvatarV3FXLayer_GP vrc_AvatarV3HandsLayer_GP vrc_AvatarV3IdleLayer_GP vrc_StandingLocomotion_GP Expressions configuration file VRCExMenu_GP_Sub_Weapon Menu for Weapon    VRCExMenu_GP_Sub_Emote Normal Emote   VRCExpressionParameters_GP Parameters for GP-33RS-NT002(GP) VRCExpressionsMenu_GP GP-33RS-NT002(GP) dedicated Expressions menu -Icon folder Icon image data used for Expressions. PSD files for color change are also available.

    Terms of Use

    The Terms of Use are available here in detail. It is written in Japanese, English, Chinese, and Korean. 20230629014618vn3license_en.pdf 20230629014618vn3license_en.pdf 20230629014618vn3license_zh.pdf 20230629014618vn3license_ko.pdf The contents are also output as an image. The following are not listed above Output with a 3D printer for non-commercial purposes is OK. Installation as an object (figure or NPC) in the world is OK. The VRM is not mentioned here because the terms and conditions are included in the VRM. ----------------------------------------------------------------------------------------------------- Disclaimer (Anomalo P) shall not be held responsible for any and all damages incurred by the use of this data. Please use it under the user's responsibility. ◆Contact Please reply to Twitter. DM is only for mutual followers. (https://twitter.com/anomarokarintou) Or to this email address. anomarokarintou★yahoo.co.jp Please change ★ to @ and send. Or join our discord server and inquire. https://discord.com/invite/SeHYx2aWH4 Terms of Use enacted on January 24, 2022 ----------------------------------------------------------------------------------------------------- ■Update history ・July 02, 2023 Directory has been changed for VCC. The directory has been moved to AnomaroWorkShop/Character. (Note that overwriting the previous data will mess up the directory.) Japanese and English versions are available in the Expression menu. The _JP in the scene data is the Japanese version, and _Eng is the English version of the menu. Please use it as you like. We have also moved the Terms of Use to the VN3 license. The basics are the same as before, but it is much easier to understand. When importing to VCC, the constrains are destroyed by T-pause and the problem of not being able to upload properly has been corrected. Fixed a problem in which the constrains were destroyed and could not be uploaded properly when imported to VCC. April 9, 2022. Replaced shaders from Poiyomi to liltoon. Animation files were reconfigured and scene files updated accordingly. January 24, 2022 Release date.