It is a simple clock UDON gimmick for displaying time. Since TextMeshPro is used, there is a high degree of freedom in appearance. The time depends on the local environment. 【How to use】 1. Import the latest VRChatSDK3 and UdonSharp. 2. Import TMPClock.unitypackage. 3. Add a TMPClock.prefab to scene, set materials etc. from TextMeshPro of child object. 【Requirements】 * VRChat SDK 3.1.2 * UdonSharp 1.1.0
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