Created and animated in Blender for use with VRChat. This is a group of 3D model gears created and animated in Blender. Each gear moves mechanically and meshes with each other. It can be placed on the back or chest of your avatar, or used as an unusual object. ────────────────────────────── Nov. 19, 2021 The following updates have been made to Ver. 1.1. The 3D modeling of the entire gear has been modified. (Reduction in the number of polygons, modification of the shape of the teeth) Created a version that combines the entire animation into one. Changed the material shader setting from toonlit to matcap to give it a more shiny metallic look. Changed material shader settings from toonlit to matcap. ────────────────────────────── The total polygon count is -13212. A large gear, 2 medium gears, and 12 small gears have been added. The total number of polygons is -13212. The large gear, 2 medium gears, and 12 small gears are animated to rotate mechanically like a clock. The fbx file output by Blender and the This is a fbx file output from Blender and a UnityPackage file with textures and animations. The shader is matcap. The shader is matcap, and the rotation animation is visible to OculusQuest users.
You are free to alter, modify, and extract the gear model. There are no R-18 or R18-G restrictions. You may not redistribute, upload, or sell this material in any form that can be used by anyone other than the purchaser. There is no problem with redistributing, uploading, or selling this material in a form that can be used by people other than the purchaser, as long as it is incorporated as a part of some 3D model. If you have any questions or concerns, please feel free to contact us. These terms of use are subject to change or revision without notice. Translated with www.DeepL.com/Translator (free version)
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