【Description of item】 A foldable rocket kite that can be attached to your avatar and flown. In VRChat, you can transform, turn on the flight function, and hide equipment using the Expression menu. If you turn on the flight function, you can fly by repeatedly hitting jumps. Since it is compatible with ModularAvatar, you can easily set it up by simply dragging and dropping it onto your avatar in Unity and adjusting the size and position of this set. *The installed example avatar "Naruya ( https://flastore.booth.pm/items/2328361 )" is not included in the product. [How to install into VRChat] 1. Download ModularAvatar to VCC. https://modular-avatar.nadena.dev/ja/ 2. Add ModularAvatar to the project of the avatar you want to equip with this set. 3. Import shader (liltoon) https://booth.pm/ja/items/3087170 4. Import this product (rocket_kite_1.0.unitypackage) 5. Drag and drop rocket_kite_gimmick.prefab in the project (Assets/rocket_kite) directly below the avatar you want to equip. 6. Adjust the size and position of the entire equipment, the position of the shoulder strap, and the hole for the tail. ・Adjust the Transform of the object "Adjustment" on the Hierarchy (size and position of the entire equipment) -Adjusted BlendShapes of object "rocket_kite" on Hierarchy (shoulder position, tail hole) *If there are unnecessary meshes on the avatar side, please hide them as necessary (backpack, etc.) 7. Upload to VRChat using the normal procedure (make sure to set it to Private) *If an error occurs, press the Auto Fix button before uploading *The flight gimmick is adjusted according to the general avatar size. If you cannot fly after uploading, please adjust the y-direction position of the object "Jump" on the Hierarchy. [Number of polygons] △6660 【Contents】 Unitypackage readme FBX Texture (PNG) *Plain texture included for modification Introduction explanation [Additional Note] How to make it compatible with Quest (the function to fly by repeatedly tapping the jump button will be removed) ・Change the shader of the material "rocket_kite" to "VRChat/Mobile/Toon Lit" ・Change the shader of the material "vernier_particle" to "VRChat/Mobile/Particles/Additive" ・If an error occurs due to the number of PhysBones, reduce the number of PhysBones on the avatar side ※This product contains 2 PhysBones Components and 14 PhysBones Transforms ・Delete the Box Collider of the object "Jump" in the Hierarchy ※The function to fly by repeatedly tapping the jump button will be removed
【terms of service】 Can be modified Commercial use available Cannot be redistributed Cannot be resold Cannot be used for political or religious purposes [Disclaimer] The creator assumes no responsibility for any damages, losses, or other disadvantages arising from the use of this data.
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