【Description of item】 A weapon that can emit flames (equipped in both hands). There is a prefab with just a weapon and a prefab with a storage backpack. The prefab with a storage backpack also has an animation of taking out a weapon and an animation of the backpack malfunctioning and burning (image of a Kachikachi Mountain). Please operate from the Expression menu within VRChat. Since it is compatible with ModularAvatar, you can easily set it up by simply dragging and dropping it onto your avatar in Unity and adjusting the size and position of the weapon. *The installed example avatar "Shigaraki [Original 3D model] ( https://booth.pm/ja/items/3188695 )" is not included in the product. Also, when attaching it to Shigaraki, please hide the existing backpack. [How to install into VRChat] 1. Download ModularAvatar to VCC. https://modular-avatar.nadena.dev/ja/ 2. Add ModularAvatar to the project of the avatar you want to equip with a weapon 3. Import shader (liltoon) https://booth.pm/ja/items/3087170 4. Import this product (flamethrower_1.0.unitypackage) 5. Drag and drop flamethrower_backpack_gimmick.prefab (with storage backpack) or flamethrower_only_gimmick.prefab (weapon only) in the project (Assets/flamethrower) directly under the avatar you want to equip. 6. Adjusted the size and position of weapons and storage backpacks ・Adjust the Transform of the object “Adjustment” on the Hierarchy *Applies to “Adjustment” for left and right weapons and storage backpacks. ・Adjust the BlendShapes of the object "flame_backpack" on Hierarchy (adjust the position and size of the shoulder bag) 7. Upload to VRChat using the normal procedure (make sure to set it to Private) *If an error occurs, press the Auto Fix button before uploading [Number of polygons] Storage backpack △3604 Left-handed weapon △8062 Right-handed weapon △8062 [Number of materials] Storage backpack 1 Left hand weapon 1 Right hand weapon 1 *Does not include particle material 【Contents】 Unitypackage readme FBX Texture (PNG) Introduction explanation [Additional Note] How to make it compatible with Quest - Change the shader of the materials "flame_backpack" and "flamethrower" to "VRChat/Mobile/Toon Lit" - Change the shader of the material "flame" to "VRChat/Mobile/Particles/Additive"
【terms of service】 Can be modified Commercial use available Cannot be redistributed Cannot be resold Cannot be used for political or religious purposes [Disclaimer] The creator assumes no responsibility for any damages, losses, or other disadvantages arising from the use of this data.
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