■Overviwe This is an original 3D model of the Japanese sword (Katana) "Boutanuki", complete with a Katana sheath and a "Kozuka" (Knife attached to the Katana). It is designed for use in VRSNS, such as VRChat, and video productions. The model uses standard shaders, but the body of the sword has been adjusted to prevent it from becoming completely black in dark environments. This ensures that the details of the sword remain visible even in low light conditions. With its authentic design and attention to detail, this Boutanuki Katana is perfect for virtual sword enthusiasts, cosplay, or Japanese-themed virtual worlds. Add a touch of elegance and authenticity to your VR experiences with this meticulously crafted 3D model. ■Contents The following UnityPackage format files and FBX files. Boutanuki Boutanuki parts A(only blade) Boutanuki parts B(only hilt) Boutanuki parts C(only handguard) Boutanuki parts D(Parts B and C in one) Kozuka Katana sheath(with Kozuka sheath type Kozuka storage state) Katana sheath(with Kozuka sheath type Kozuka remove state) Katana sheath(without Kozuka sheath) The following Materials and Textures(2K). Blade of Katana. Other parts of Katana. Katana sheath Each UV guide Tris. Katana about 5400 Kozuka about 100 Sheath about 490 to 570 ■P.S. ・Designed for avatars with a height of around 130 cm, which is common in VRChat (VRC). Reducing the size to around 0.85 (85%) in Unity will result in a better fit. ・Features "Menuki" and "Kaerizuno" decorations on the Kozuka handle, which are motif decagons with a same design. These decorations can be easily modified with your favorite emblem or texture. ・Light version requires the shader for Quest included in the VRChat SDK, so please make sure to import the SDK first. ・When attaching the Katana sheath to your waist, the side with the blade should be facing up. (If the blade is facing down, it's not a Katana, it's a "Tachi"). "Ruin Slash Penetrater" the name means. ■Update History 2022/11/10 Added Light version for Quest avatar. 2022/07/18 Add a texture variation of the blade (Boutanuki_R2) that has a weathered look to the Boutanuki and parts A. Depending on the world lighting, it may reflect the light and add to the realistic appearance. You can use it in conjunction with the original version if desired. 2022/03/29 Some textures have been adjusted. 2022/03/10 KOZUKA's position adjusted to the KOZUKA sheath at import to Unity. Some textures such as shark skin reflection have been adjusted. 2022/02/21 Introducing D parts that combine B parts and C parts into a single piece. This allows you to reduce the amount of materials used when implementing the sheathed state on your avatar, making it a more efficient option compared to using a separate Katana. 2022/02/14 Add a texture variation of the blade (Boutanuki_Aging) that has a feeling of use to the Boutanuki and parts A. I hope you will use whichever you like.
This model is published under the VN3-license. https://drive.google.com/file/d/1DPNxP-DQ2mK1AcNnRoclJgUgiD0gmqWV
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